FAQ

Frequently Asked Questions

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Does Maverick use the CPU, the GPU, or both?

Maverick has been built from its inception to run on NVIDIA CUDA cards. GPU-accelerated physical simulation is the area in which we have specialized, and you can expect a tremendous performance leap (x5-10 per GPU) if you compare Maverick to a regular CPU-only product viz renderer in a machine with a medium to high-end GPU/CPU.

The CPU is not involved in any way in the render process, other than for data preparation and UI management. Which means that Maverick is GPU-only. See System Requirements for more details.

TL;DR Maverick requires a NVIDIA GPU. A modern one is strongly recommended for an optimal experience.

Does Maverick support non-NVIDIA GPUs?

Unfortunately not. In the early stages of development, we had to choose between CUDA and OpenCL, and doing R&D plus maintaining two rendering cores was out of the question. We opted for CUDA back then and that is the path we have followed ever since.

TL;DR Only NVIDIA CUDA GPUs are supported.

What Operating Systems are supported?

We have deep appreciation for all Operating Systems. But here our choice was made based on three practical constraints.

  • We are a CUDA-accelerated engine, and Apple (Mac OS) computers don’t ship with NVIDIA GPUs.
  • Linux is really powerful and flexible, but most engineers and designers doing productviz work on non-Linux systems.
  • Supporting multiple platforms slows down development and testing dangerously, and we are strongly committed to focusing all our energy on one thing.

TL;DR Maverick is Windows-only.

What 3rd party apps are supported?

Besides the various file formats supported by Maverick Studio, it is our intention to provide bridge plug-ins for various sketching and modeling applications. These bridge plug-ins provide an easy workflow to send the 3D scene to Maverick directly from the host app.

At the moment, we provide a bridge for McNeel Rhinoceros 6. We are also working on more bridges that are in various stages of development at the moment.

What versions of Rhino are supported?

Our bridge plug-in for McNeel Rhinoceros supports Rhino 6 on Windows.

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Is Maverick biased or unbiased?

Coming soon…

Is Maverick RGB or spectral?

Coming soon…

What are the main features of Maverick?

Coming soon…

Is Maverick faster/better than others?

Coming soon…

Does Maverick do distributed rendering?

Coming soon…

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Is there a trial version?

Coming soon…

What is SaaS?

Coming soon…

Can I use my license in multiple computers?

Coming soon…

Do I have to always be connected?

Coming soon…

Will I be able to render if my internet connection is lost?

Coming soon…

Can I resell my perpetual license?

Coming soon…

What if our web server is down?

Coming soon…

How long until I get a license after I pay?

Coming soon…

Are the licenses valid for 30/365 days or until the end of the month/year?

Coming soon…

What happens when I cancel?

Coming soon…

What happens to my perpetual license when the 1-year period is over?

Coming soon…

HARDWARE & SOFTWARE

RENDER TECHNOLOGY

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Are there student licenses?

Coming soon…