Development Blog

Latest news in the Maverick Render world.
Substance Painter importer improvements

Substance Painter importer improvements

  We are very happy to announce updated versions of Maverick Studio and Maverick Indie with some improvements in our Substance Painter importer. By exporting the Substance Painter shader parameters, it is now possible to rename your texture sets without breaking...

Introducing: Maverick Indie

Introducing: Maverick Indie

  Several months have passed since the first release of Maverick. This has given us the time to better understand the landscape of our user-base from the lots of feedback we have received. Said feedback often revolves about these three key factors: Features our...

Workflow for Substance and ZBrush

Workflow for Substance and ZBrush

  It's been a very busy summer for us, and we are thrilled to announce the arrival of several incredible new features to Maverick Render. These features revolve around: - Connecting our software with the fantastic content creation tools Substance Painter/Design...

SolidWorks connection (coming soon)

SolidWorks connection (coming soon)

  We are delighted to announce the development of the so much requested SolidWorks-to-Maverick bridge plug-in. SolidWorks-to-Maverick will bring to SolidWorks users all the magic features that make Maverick ideal for product and industrial design visualization....

Maverick now available in China!

Maverick now available in China!

  Until last week, our beloved chinese users would not be able to remove the watermark from Maverick Studio. This was due to the Google ban in China, and some of our online components being hosted on Google servers. We are delighted to announce to all our chinese...

Create infinite scene variations with LightMixer

Create infinite scene variations with LightMixer

  We recently introduced LightMixer: an amazing solution for light editing that doesn't need to re-render the scene. This feature may sound familiar to many of you, since it is present in our rendering technology since the days of fryrender and Arion. But now,...

Educational licenses now available!

Educational licenses now available!

  The students of today are the professionals of tomorrow Starting today, students and academic institutions can get Maverick Studio EDU licenses for 39.99€/year each. Many of us at the Team keep dear memories of our college and University years. We also regard...

Upgrade path from previous products

Upgrade path from previous products

  This post is for all our existing customers of: fryrender. Arion. Arion for RhinoGold. As you may know, many important things have been going on for us lately. We have been blessed with the opportunity to assemble a larger team of passionate software engineers...

A piece of our roadmap

A piece of our roadmap

  Dear Maverick users, Every day we receive mails with your questions and requests. Many of these mails ask whether we will implement this or that feature. We would like to give an answer to some of the most frequently requested features by exposing a piece of...

Rhino connection

Rhino connection

  Dear users, Last Wednesday, at the McNeel Marine Design & Engineering Meeting, we announced our upcoming bridge plug-in for Rhinoceros 6. And today we have made it available! Our Rhino connection is an exporter plug-in that allows you to send your models to...

Hello, World!

Hello, World!

Hello from the Maverick Render Team! Maverick is airborne, and here's our statement: We are focused on shaping our software to the needs of product designers, visualizers, and marketing specialists. On this blog we will talk about new features, progress in...